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Re: [Approved] Show fleet slots used/available

Posted: Fri Jun 10, 2016 8:09 am
by Zorg
Back on topic, we ended up that there is no space to put this on the header. We could put this on the footer, alongside with other info. This has now been prioritized.

Re: [Approved] Show fleet slots used/available

Posted: Fri Jun 10, 2016 10:42 am
by Ozymandias
Torgard wrote:
mightyoz wrote: Alternatively, as the master of the game, perhaps you could publish a list of these as you might have a more comprehensive list. If you published this, players could perhaps suggest what they still see as good ideas and vote on them again?

This way you would have all this information in one convenient place.
Correct me if I am wrong, but I believe we already have a location for approved and disapproved suggestions:

List of Approved Suggestions
http://www.zorgempire.net/forums/viewto ... f=7&t=3047

List of Disapproved Suggestions
http://www.zorgempire.net/forums/viewto ... f=7&t=5774

Without straying off topic too far again Togard. I meant approved suggestions that had faded in to time that have not been implemented. Perhaps forgotten about.

Approved Show fleet slots used/available

Posted: Sun Aug 04, 2019 8:59 am
by ShermanLiado
They continue to work in the show when I press play, but obviously, now they are now not available for use in any other chaser or function without creating the scene again.