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Re: Issues with raided amount/damage dealt

#28
Just to clarify a few points...1st off Raid tables are not calculated 1/2/4... it is in fact 1/2/3... so if you hit a planet with 1kk of each..you would capture 500k of each ..this would appear as a combined total (in metal) 500.000+1.000.000+1.500.000 so your raid total would increase by 3.000.000 I raised the point with ZE ages ago why just x3 for deut when trade ratios are 1/2/4...never did get an explanation..

As far as df this has been brought up before and as has been stated TD is calculated now as fleet lost (less deut cost) as there is no 33% of deut to be collected...If you sim an atatck you will find the TD is always far less when you actually do the hit...that is because the sim still includes the total defence as lost..where the tables only show the value of the actual defence lost..so minus fleet the attack will always be 66% less damage than the sim... As this is the same for all players and would alter all statistics from the past it can not be changed now... It also means that hits are 66% (on defence) less now than they were in the 1st 18months of the game. In truth if it's not broken why try and fix it...jmo...
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