Well I'm not entirely sure whether or not there has ever been a suggestion similar to this one ported in another thread so if there is sorry.
So I think that whenever you sim a fight there should also be a feature to find out how much deuterium the attacker would be using to launch at a target. I just think this could be more useful than exiting out of the sim and checking it by going through fleet, typing in your ships, and so on to find out how much its going to cost you in order to better determine how profitable a hit will be.
So maybe a slot could be added in the sim to type in a target's coordinates or something like that and that would calculate it?
Re: Deut consumption included in Sim
#2Thats nice but till you have that made, here is a work around thats been there for like almost an year.
A Help Tool for newbies from a newbie
A Help Tool for newbies from a newbie
Barbaric nomad causing P-A-I-N.