How large initial storage should be on Speed ?

Poll ended at Tue Mar 15, 2011 4:36 pm You may select 1 option

Current (100k)
Total votes: 1 (2%)
250k
Total votes: 5 (9%)
500k
Total votes: 14 (24%)
1000k
Total votes: 38 (66%)
Total votes: 58

Re: [Implemented] Resource storage in Speed.

#101
Good implementation, although I would like to see the increase to 1M. Not being greedy, but although I prefer to raid / crash active players, sometimes a good hit just isn't available. And when you are only a few 100K or a few million res away from that next building / tech upgrade and your storage is maxed out, having inactives to hit allows for that extra bit of development without spending more time and fields on storage. Even if the target never built any storage, your share of 1M of each res will make that growth much easier and faster. And growth for all players makes this game more exciting and will help keep players in the game, which is exactly where you want them.
If you cannot rule with open arms, then rule with iron fists.

Re: [Implemented] Resource storage in Speed.

#103
There will be no further increases to any storages in any universe.

There remains open the option we picked for Standard (250k) as we feel that 100~150k could be a good choice as well. We are open to suggestions regarding Standard. We will reach a final decision for standard in 3 days and it is very possible that we may downgrade 250k to 150k or 100k.

The thread will be locked and archived after this.