#17
by Ozymandias
As for Oz/Dredd, yeah beating people until they go inactive is one strategy. It makes for some farms. I'd rather have people go inactive and let others raid them, than vmode forever. In my opinion, it'd be better if more people stayed, then we could get some more fleeting going on. ^^ (Yes, i know it goes on to some extent, but there are really only so many players with big and medium sized fleets that one can hit.)
This statement obviously just smacks that the poster doesn't read nor understand what has been written previously.
This game is not all sunshine and rainbows, everyone is happy all of the time, they will be happy to turtle up and play nicey nicey. If you think that's the way things should be then perhaps you are playing the wrong game?
A war/strategy game is like that. Whether it's set in space, on the high seas, on a battlefield etc.
Things are not very nice, hence why you get weapons, big honking great space guns, DEATH STARS and so on.
Perhaps they should do away with these things that you need to damage/destroy other players with?
I could put a shed load of resources and time in to researching feather dusters? That way I can tickle the opposition in to giving me what I want? Personally I never said anything about beating people until they leave the game. But it happens. Whilst that is within the rules, then it will happen. So, instead of diluting that pool, mentioned previously, address these issues. How long will it be before people in this new server will be too strong for the newbs coming in to the game? I give it two years. Heavy ruby users will shoot to the top of the pile and we will be having a discussion on perhaps having/starting a new server. This cycle will continue. And theeennnnn back to square one.
Issues that have been mentioned previously, new player protection, lol. A joke.
The FAQ's S T I L L state this, "*Is there any kind of protection for new players ?
-Yes. The protection intends to protect new players till they learn the very basics. However you really need to learn how to fleet save as fast as possible."
Evidently this is not the case because of Super Noobs. But that issue, although raised many, many, many, many times, still an issue in some servers, never been addressed.
Rightly so, this game is a business and not a charity. The game overlords are here to make money. But whilst we have all these servers, points and issues raised, mostly ignored or suggestion fobbed off, this will continue, it's just a matter of time.